A hybrid pipeline (generative AI for concepting, Meshy for 3D assets, Blender for physics) that turned rough sketches into a high-energy product commercial.
Pure generative video couldn’t handle the product’s interlocking mechanics: figures warped, "rubberized," and lost their connection pegs mid-motion. The client needed retail-pitch quality.
Gemini and Kling iterated 2D sketches into high-fidelity reference imagery. Meshy converted references into textured 3D geometry.
Blender enforced rigid-body physics so the twist-and-lock mechanism demonstrated with mechanical accuracy, deterministic where generative models hallucinate. Composited and graded in Videoleap + Adobe.
faster asset creation vs. traditional 3D
physics hallucinations in final cut
reusable 3D asset library delivered
sound familiar?